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For Immediate Release
How Video Games Are Made
Writer Russ Pitts’ New Digital Book is Available Today

Bellevue, WA (December 17, 2014) – Video game development is a career that many people fantasize about, but even with so many blogs, websites and video channels devoted to games, there’s still scarce information available about what it’s actually like to make a game. Enter Russ Pitts and his new digital book, How Video Games Are Made: My 16 Months Inside the Development of Defense Grid 2, available today.

Pitts (Polygon, The Escapist) recently spent sixteen months embedded at Hidden Path Entertainment, documenting the making of Defense Grid 2, DG2, for Vox Media’s video games website Polygon. The articles were eye opening. The first-of-its-kind series opened a rare, in-depth window into the secretive world of games development: no closed doors, a reporter amongst the developers capturing every nuance, good and bad. DG2 launched this past September, Pitts’ final Polygon piece made its way to the internet, and Pitts found himself with enough material to write an entire book.

“What was most surprising to me about the time I spent observing Hidden Path was how many moving parts there are in game development, and the sheer volume of intelligence required to make sense of even half of what goes into making a game. Playing Defense Grid 2, you’d never know how close it and almost every game ever made was to complete disaster at so many stages of development. And after watching one get made, the idea that video games get made at all now seems miraculous to me. That a game this good could come from such potential chaos is a testament to everyone involved,” explains Russ Pitts, freelance journalist and video producer, and Executive Director of the mental health

To get your digital copy of How Video Games Are Made; My 16 Months Inside the Development of Defense Grid 2  for $10.00 visit: 


About Russ Pitts
Russ Pitts is a veteran technology and video game journalist, author and video producer with over two decades experience in the entertainment and media industries. He was the head writer and producer on TechTV’s The Screen Savers, former editor-in-chief of the six-time Webby Award-winning, and founding and features editor of Vox Media’s His work in games journalism has garnered multiple award nominations and received wide critical acclaim. He is currently president of production company Flying Saucer Media, and co-founder and executive director of the mental health charity

About Hidden Path Entertainment
Hidden Path Entertainment is an independent video game company established to develop and produce interactive entertainment software for current and future generations of PCs, video game consoles and other computing platforms. Hidden Path focuses on immersive, fun, and well-designed game experiences that allow players to express themselves creatively as well. The company is currently working on independently funded and partner-funded projects with some of the most popular companies in gaming. For more information visit:

About Defense Grid 2
Setting the bar as the definitive tower defense game, Defense Grid 2 introduces new worlds and threats to test your tower placement strategies. With a bold new look and the addition of new game modes, player-versus-player and multiplayer co-op, every play brings fun new opportunities and challenges. DG2 for the PC was funded in part by Dracogen, a private investor after a 2012 Kickstarter campaign funded the original game’s DLC, Defense Grid: Containment. DG2 is developed by Hidden Path Entertainment and published by 505 Games. For more information about and where to purchase DG2 visit:

For More Information Contact
Shannon Gerritzen
Director of Communications & Marketing, Hidden Path Entertainment

Copyright © 2014 Hidden Path Entertainment, All rights reserved.